Progress 5
Puzzle FPS, learning experiment » Devlog
I’ve implemented a body-switching mechanic. The player can now switch between different bodies, the main idea that each one will have uniques abilities . The main camera reassigns dynamically to the active body, still has issues for example the weapon moving to the other player is something I'm still figuring out how to solve it. Now the idea is to program game mechanics for puzzles games
Puzzle FPS, learning experiment
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