Progress 4
Puzzle FPS, learning experiment » Devlog
I’ve implemented a complete damage system for Cubert. When the player shoots, the bullet detects collision, applies damage, and once Cubert’s health reaches zero, he is destroyed.
Puzzle FPS, learning experiment
More posts
- Progress 64 days ago
- Progress 54 days ago
- Progress 34 days ago
- Progress 24 days ago
- Progress 14 days ago
Leave a comment
Log in with itch.io to leave a comment.